So I thought it could be interesting to do a hack of 13th Age, but for superheroes. It's all very nebulous and not guaranteed, but it seems to be doable. 13th Age power scale is much higher than D&D, so you can emulate superheroics well. For races, I thought I'd do origins instead (so like Alien, Created, Mutant, etc.), and I was considering your OUT to be instead your "One Unique Power", which is a power that no one else in the game world has.
However, this leaves classes, which are kind of counter intuitive in a supers game. Is Superman a blaster or a bruiser? Is Batman a skilled normal, or is his absurd wealth a power in itself? I was thinking of going along broader range effects based classes, so a bruiser would just be a primarily melee fighter.
Thoughts? Ideas? Has anyone else worked on a supers hack?
However, this leaves classes, which are kind of counter intuitive in a supers game. Is Superman a blaster or a bruiser? Is Batman a skilled normal, or is his absurd wealth a power in itself? I was thinking of going along broader range effects based classes, so a bruiser would just be a primarily melee fighter.
Thoughts? Ideas? Has anyone else worked on a supers hack?