Destiny English Only - PlayStation 4 - English Edition
About this item
- Exclusive content for PlayStation 4 owners includes the Exodus Blue Competitive Multiplayer Map, Dust Palace Strike, Weapons, Ships and Gear.
- An incredible story set within a newly-imagined, always-connected universe filled with action and adventure.
- Create your character, forge your legend by defeating powerful foes, and earn unique and customizable weapons, gear, and vehicles.
- Unprecedented variety of FPS gameplay that redefines the genre and breaks traditional conventions of story, cooperative and competitive multiplayer modes.
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Product details
- Is discontinued by manufacturer : No
- Language : English
- Rated : Teen
- Product Dimensions : 13.46 x 1.52 x 17.02 cm; 113.4 Grams
- Release date : Sept. 9 2014
- Manufacturer : Activision
- ASIN : B00BGA9Y3W
- Item model number : 84691
- Best Sellers Rank: #12,398 in Video Games (See Top 100 in Video Games)
- #746 in PlayStation 4 Games
- Customer Reviews:
Product description
GAME OVERVIEW
From the Creators of Halo and the company that brought you Call of Duty. In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.
A Bold New World
Embark on an epic action adventure with rich cinematic storytelling where you unravel the mysteries of our universe and reclaim what we lost at the fall of our Golden Age.
More Ways To Play
The next evolution of the first-person action genre that provides an unprecedented combination of storytelling, cooperative, competitive, and public gameplay, and personal activities that are all seamlessly woven into an expansive, persistent online world. Venture out alone or join up with friends. The choice is yours.
Create Your Legend
Personalize and upgrade every aspect of how you look and fight with a nearly limitless combination of armor, weapons, and visual customizations. Take your upgraded character into every mode, including campaign, cooperative, social, public, and competitive multiplayer.
GUARDIANS
HUNTER
Master of the Frontier - Quick on the trigger and deadly with a blade, Hunters stalk battlefields as if they were hunting prey. Cunning and ruthless, they prize the undiscovered and prepare for the unexpected, channeling their powers by intuition and gut instinct.TITAN
Armored Engine of War - Their lightning-charged fists will knock you off your feet. Their armor and shields make them nearly invincible. We like to think they are our faceless knights, protecting us from our countless enemies. But their power and resolve gives them the air of rising Gods.WARLOCK
Wielder of Arcane Power - They've found a way to weaponize their curiosity, harnessing the Traveler's light in patterns never before imagined. Warlocks are not passive scholars of the unknown. These are mystic warriors, capable of incredible acts of devastation.GAME MODES
CRUCIBLE
Competitive Multiplayer - Enter the Crucible to hone your competitive skills against other Guardians in arenas that span the solar system. Victory will earn you rewards and reputation.EXPLORE
On-Demand Adventure - Revisit the worlds you have discovered to aid the City in their exploration efforts, seek out valuable resources in order to upgrade your weapons and gear, and link up with other brave Guardians roaming the frontier in search of action and adventure.STORY
Epic Campaign - Destiny features a rich, cinematic story, centered on your quest to discover and explore the remains of humanity's Golden Age. As a Guardian, you must venture beyond our walls, into a wild and dangerous frontier, and take the fight to ancient evil forces hell bent on our destruction.STRIKE
Cooperative Multiplayer - Form a Fireteam, three Guardians strong. Infiltrate an enemy stronghold, cutting through wave after wave of enemy ranks emboldened by their fierce, battle-hardened leaders. Confront an enemy worthy of only the bravest Guardians.TOWER
Third Person Social Space - Home of the Guardians, the Tower is a third person social hub where you can regroup, rearm, and form new alliances before venturing beyond the safety of the City's walls.DESTINATIONS
EARTH
Our home. After the Darkness swept over us, we found the Traveler where it made its last stand. Beneath, we built The City – our last – within its protective aura. From here, Guardians stand watch, defend our civilization, and strike out into the wild frontiers of Earth – and beyond – to reclaim our lost worlds.MARS
What little we know of Mars may as well be a myth. We built a massive metropolis in the red dust. The Darkness swept nearly all of it away; the sand itself claimed the rest. No one knows what remains of our lost age, now buried beneath the dunes.MOON
Like Earth, the ruins of humanity's former glory can be found scattered across the familiar lunar surface. Recent exploration attempts have been repulsed, reporting increased enemy activity, and even strange tectonic phenomenon. The City has since classified the Moon as a "Forbidden Zone," open only to our most brave and experienced Guardians.VENUS
Venus was once the site of great discovery – a paradise. Now, it is a monument to all that we have lost. The old stories say we built an academy dedicated to learning and research on the shore of a wondrous sea, and that the waters themselves boiled and rose up to shatter the coast, washing away all that we had built.ENEMIES
CABAL
Few Guardians have faced Cabal and lived to tell the tale. They are a professional military operation. On every front we have found them on the march, they have already dug in and ringed their installations with razor wire. Now, it seems they've turned their eyes towards us.FALLEN
Fallen are hardy creatures who can survive in a wide range of environments without heavy armor or complex modifications to their physiology. They travel light, hit hard, and are gone before you know it. Fallen may look like mere scavengers, but on closer inspection you will see hints of a splendid, sophisticated past, and the proud markings of their ancestral "Houses."HIVE
Hive manipulate the physical world in ways that we can only begin to imagine. The Hive have carved a kingdom deep into the lifeless core of the Moon, and it is there they remain, silent and buried among many dark and terrible secrets, a reminder of the tremendous power that brought forth the Collapse.VEX
Scattered reports indicate that the Vex appear to be mass-produced machine units, constructed of an unknown metal alloy resembling hammered brass. All attempts to communicate with them have failed. They are hostile. They are unrelenting. They are deadly.From the manufacturer
We create the most epic interactive gaming and entertainment experiences. Our platforms immerse players in new, unimagined worlds and offer countless ways to play within them. We build communities that bring people together with purpose and belonging. We make every day more fun with games from Candy Crush, Call of Duty, and World of Warcraft to Overwatch, Hearthstone, and Diablo
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I am very happy I got it, controls for this game are easy to maneuver and the online aspect playing with my friends and strangers is a very enjoyable experience. I am happy how Bungie is trying to keep us going back to the game after finishing the storyline in a week with different online events to play it.
My Cons about this game:
- Storyline in the story is week. It starts out strong, then it fizzles out... there isn't really any ending... very anti-climatic. Voice acting is really well done
- Need to have Playstation Plus to take in the full benefits of online play; I have Plus already so it's no big deal, but a few friends don't have it.
I've to admit I played this game for month and here is my review.
In this game you'll spend your time doing the same thing over and over. Why? To be lucky enough to get eventually something good. And trust me, you might be very lucky as you might not be. It can take you up to 4 month to get a specific gun, as it can take you one day.
Doing dungeon is fun if you can find a group most of the time. Unless you find a group that doesn't know how to play or even threat you bad. Reward in dungeon is now a little bit better than it used to be. Also, even I managed to get all my equipment to max my level, not all my friend did. And all this by playing every weeks till a couple month.
You'll give up on the story after the 2-3 first story missions. It's so annoying that you'll probably just do whatever the objective is to get rid of the mission.
Leveling your character up to 20 is pretty easy. after that it's quiet different. To go up to 20 you need to find better equipment. And you would think that being 10-20 level more than some ennemies would help. well not really.
If an ennemies is 4 level under your, he will kill you if you dont pay much attention to your game.
If you're 4 level under the enemy level, you won't even be able to raise a finger on him.
This game is about doing the same thing over and over and over and over, to only having the satisfaction to be 'better' than other people.
PvP is sometimes entertaining, but most of the time, you'll encounter the type of player which either stay in a corner to get the game reward, or either the type always trying to stay hided to snipe you. You'll also have most player using the same weapon over and over which can be very frustrating when you feel like having a fun and interesting game.
Loading screen and disconnection are to be expected.
tdlr: if you have a few friends to play with or enjoy playing with strangers (You'll have to find them on unofficial boards) you will be able to have some 'fun' otherwise you'll quickly get bored of this game.
Top reviews from other countries
Reviewed in Mexico on February 19, 2024
THE GOOD:
- Incredibly solid core gameplay. Shooting is tight; weapon choices are varied, but not overwhelming (take note, BioWare); grenades/abilities are customizable to playstyle; classes are different enough to be intriguing
- The environments. Beautiful, breathtaking, vast. Good stuff.
- The co-op matchmaking. For all of the issues (see below), signing up for a Strike and being matched with two other players and blasting toward your destinytion (harhar) in under a minute is terribly impressive.
- The competitive matchmaking. You'll have frustrating games if you're not in a clan, or not communicating with the people on your team. That's a given in any online shooter worth its salt. But Bungie's system of matching you with similarly-skilled players makes those frustrating instances few and far between.
- The feel. I was a WoW junkie years ago. I kicked the habit. This game reminds me of a LOT of things I liked about WoW: the variety of gameplay, the interaction with others, raiding and loot drops. But you also get to rest. No spreadsheets for maximizing DPS. No daily grind to remain competitive (though there's certainly the option!). Just a fun game to relax with when you feel like it, or take seriously if that's your cup of tea.
- A jetpack for every Guardian. True communism.
THE BAD:
- Multiplayer balance. They're working on it. Oftentimes it just seems like you have no shot against that guy with the assault rifle that kills you in <.5 sec. And a certain class *cough*Hunter*cough* has a ridiculous over-powered 'Super' move. Yes, supers are supposed to be amazing. No, supers shouldn't regularly wipe out the entire opposing team within a 100m vicinity. But again, Bungie is listening. They've been tweaking and improving every week since launch.
- End-game. I would have broken this down more, but it really covers all the bases to say the end-game is currently lacking. Again, future plans should keep you excited, but for now here's the deal: get some missions (called bounties), wander a planet farming materials for armor upgrades (see: grinding) and completing repetitive, menial tasks, maybe do a Strike to receive a couple items you'll immediately turn into more materials for armor upgrades, hope to God you can find a group of skilled players to do the only raid currently. Or play some competitive multiplayer which also gives you gear you'll dismantle for armor upgrades as well.
- Exploration. Some planet's environments hint at a Skyrim-esque open-endedness. Again these environments are GORGEOUS. You want to see every inch of them. Until the invisible wall blocks you. Man, that drew me so far out of the experience the first time it happened. Some planets handle it better (Earth has cliffs to fall off, or steep walls to block you). But others literally just say "Nope!" at the top of a hill, or cover the screen in static and a "Turn Back!" message with a countdown timer before inexplicably killing you. The bright side is that the planets are large, and the terrain varied. So there's no lack of places to go if you want a new scene. But eventually you WILL go everywhere.
- Story delivery. Man, this is a cool world being built. The lore and the races, factions and planets. I dig it all. But to find out anything meaningful beyond the in-game V.O., you have to go into the Destiny app, or onto Bungie.net to access your "Grimoire", a set of cards you unlock to further explain goings-on. I'm not an auditory person, so the V.O. doesn't hold my attention unfortunately (and I LOVE Peter Dinklage -- too bad). So the game more or less offers absolutely no story to me, in and of itself. Missions and strikes that are meant to have significance in the greater world get broken down into "kill this thing, then this bigger thing". I generally dislike cutscenes, but the few in this game shine as the only times I understand my overall purpose. Also... let us skip cutscenes. My God, this is the 21st Century.
- Load times. Nearly unbearable even on PS4. I'm patient. I don't know if I ever complained about loads in any other game. But staring at your ship blasting through a wormhole for a full 60 seconds ruins the game's flow. Just being able to move the ship around would help. Interactivity. Games. You know. (This isn't all the time, but often enough to take note.)
- Learning. There's so many things in this game I had to guess about. Or learn through doing. Not a bad thing, but some things had absolutely no guidance. The main mechanic for gaining levels in end-game was completely lost on me until I'd gone from Light level 20 to 27 (it's no longer experience from kills, but a stat called "light" on your equipped gear). The various factions in the main city aren't well-understood, and their differences are seemingly negligible. You can't see your reputation with ANY faction unless you go to the Tower and run all the way to the faction vendor. And knowing your rep actually affects your decisions in the game. Damage types aren't really explained. The list continues, but suffice it to say: come in expecting to have to figure things out. Like life. A learning process.
Ok, so that's the breakdown. While I offered a fair number of cons, those are only there out of hope for improvement. The only reason I hope for improvement is because I love this game and will continue playing it, so it'd be great to see it fix every single issue. But for now, once-a-week updates are plenty. Seriously, the attention that Bungie is giving to Destiny is laudable.
ゲームも面白く、とてもいいと思います。
配達も早く非常に満足しています。